Open content for nonprofits: developing a learning card game
Monday, April 2nd, 2007
People, like me, who work in the nonprofit technology field are very aware of, and are often advocates for, Free and Open Source Software (FOSS). In 2004, a trio of nonprofit technology organizations - Aspiration, NOSI and the LINC Project, established Penguin Days - an opportunity for nonprofit organisations to explore the range of issues and options involved in using Free and Open Source software.
Penguin Days happen in different locations several times a year and for the past three years, a Penguin Day, takes place following the annual NTC: Nonprofit Technology Conference, the largest gathering of nonprofit techies from all over the world. The event began and still continues to be an important conversation about the challenges and opportunities nonprofits face as they adopt Free and Open Source Software.
For this year’s Penguin Day, the topic of ‘Open Content’ is on the agenda and I’ve been asked to facilitate a session. The participants may have awareness of Creative Commons licensing, some may already be using it, but others may be new to the idea. Further, the idea of remixing open content is something that is just beginning to spread in the nonprofit sector - so this session will be more of introduction and exploration of what issues come up as we try to use Creative Commons for content in the nonprofit sector.
I am not a lawyer or legal expert, but you don’t need to be to understand and use Creative Commons licences. I wondered: how can I incorporate the use of open content ideas and demonstrate their value in the content of the session itself? In other words, how I can walk-the-walk of using or remixing open content in a workshop setting? (more…)



Any initiative that uses ICT as a tool for attaining development goals, for example, improving health care or education ‘ falls under the umbrella term of ‘ICT for development (ICT4D)’.